
Re: Dimmer/DMX Check method
bclighting wrote:
JFeenstra wrote:
bclighting wrote:
There isn't any graceful way of driving single DMX values to full while they are patched.!
isn't that what highlight is for?
we are talking about dimmers here...
I need something that increments by DMX address not by the channel and something that will work on unpatched addresses.
For example:
I am going into a theater and using the house FOH postions. I already have a show that is patched with 4 FOH channels but I need to find what fixtures I want to use in the house rig. As it stands now I will have to take one of those FOH channels and patch it to somewhere in the house DMX universe that is close. Then I have to keep dragging that channel in the patch until I find what I want. What I would like is a "dummy" channel at full that could be patched and bumped one DMX address by using the arrow keys or something of that sort. Then I can flash through the DMX universe one address at a time until I find the fixtures that I want without patching and unpatching my show. It also would allow me to do a "heads up" dimmer check.
Highlight is the right track but it will only work on patched channels. I don't want to patch dozens of channels to find the 4 that I am looking for.
Does that help explain it?
this makes more sense, especially for those venues with house guys that are less than competent
alternatively take an unused universe with 1-x dimmer channels, hide the fixtures in the layout view, connect it to the desk for testing (using highlight/next in the patch view) than disconnect it from the desk once you've found the dimmers you're looking for
unless you're running a massive show where you're using all 16 universes (which it doesn't sound like from your other posts in this thread), that's about the best solution there currently is