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 Dimmer/DMX Check method 
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Post Re: Dimmer/DMX Check method
I've never done lighting in a theater setting... But wouldn't it make sense that if you have 5 lights multi-patched and when you turn that "fixture" on, if all 5 lights come on, all five dimmers are functioning correctly? Maybe there's something about doing them individually I'm missing...but....


Mon Jul 25, 2011 8:43 am
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Post Re: Dimmer/DMX Check method
A Cute little way of doing a dummy empty dimmer check would be to drag a dimmer into the patch, highlight it, and then drag it around with the pen over each address.

Not ideal..

Also, you can always do a dummy show and patch 1-x channels @ 1 and then NEXT-FIXTURE through them while highlighted.

Shouldn't take too long to patch a bunch of dimmers.

again.. interim solution


Tue Jul 26, 2011 4:58 am
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Post Re: Dimmer/DMX Check method
bclighting wrote:
JFeenstra wrote:
bclighting wrote:
There isn't any graceful way of driving single DMX values to full while they are patched.!

isn't that what highlight is for?

we are talking about dimmers here...


I need something that increments by DMX address not by the channel and something that will work on unpatched addresses.
For example:
I am going into a theater and using the house FOH postions. I already have a show that is patched with 4 FOH channels but I need to find what fixtures I want to use in the house rig. As it stands now I will have to take one of those FOH channels and patch it to somewhere in the house DMX universe that is close. Then I have to keep dragging that channel in the patch until I find what I want. What I would like is a "dummy" channel at full that could be patched and bumped one DMX address by using the arrow keys or something of that sort. Then I can flash through the DMX universe one address at a time until I find the fixtures that I want without patching and unpatching my show. It also would allow me to do a "heads up" dimmer check.

Highlight is the right track but it will only work on patched channels. I don't want to patch dozens of channels to find the 4 that I am looking for.

Does that help explain it?

this makes more sense, especially for those venues with house guys that are less than competent

alternatively take an unused universe with 1-x dimmer channels, hide the fixtures in the layout view, connect it to the desk for testing (using highlight/next in the patch view) than disconnect it from the desk once you've found the dimmers you're looking for

unless you're running a massive show where you're using all 16 universes (which it doesn't sound like from your other posts in this thread), that's about the best solution there currently is

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James Feenstra
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Tue Jul 26, 2011 12:09 pm
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Post Re: Dimmer/DMX Check method
JFeenstra wrote:
this makes more sense, especially for those venues with house guys that are less than competent


/sarcasm on
What? No, I have never worked in a place like that! :lol:
/sarcasm off


I usually use the method that Darryl suggested. Patch one dimmer and run it to full while dragging it around the universe. It just requires a lot of looking up and down and relying on said house guy.

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Tue Jul 26, 2011 1:05 pm
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