Learn the basics and much more in these videos.
1. Introducing the Interface
In this episode, Introducing the Interface, we walk you through the Vista v2 Interface and teach you how to access the software’s operational modes and a few tricks to guide you around the console.
Presentation de l’interface Vista
Now that you are familiar with the Vista interface it’s time to get your fixtures into your show & assigned to a dmx address so you can start creating. Patching in Vista, like everything else, is extremely visual and designed to be simple and effortless.
3. The Fixture Chooser
The Vista is the only console that lets you build your lighting designs visually. In the Fixture Chooser window you select fixtures as icons, and apply settings using Vista‘s graphical user interface. Of course, if you prefer it, the Vista still has a command line interface.
4. Controlling your fixtures
Now that you have your layouts arranged you can start programming your fixtures and get those amazing looks you have been thinking of. This is where you will see the Vista v2 software start to work for you! It’s so easy to create complex and impressive lighting looks using this application.
5. Groups and Presets
6. Cues and Cuelists
It’s time to create some cues within cuelists. Cues and cuelists are the primary way of organising and playing back your show. Vista uses tabs in the program to determine what you’re editing. For the previous videos we have only been working with the live tab, but now we’ll start to see cuelist tabs open up and we’ll have to move between them.
7. The Timeline
Having learnt how to create cue lists we can now drill into the most powerful tool in the creation of your complex show, the timeline. By using the timeline you can easily see all the events in your cues, laid out over a period of time, and make changes simply by selecting an event, lengthening it, shortening it, or moving it around.
8. Cue Editing
It goes on to show how to use cue-only mode, blocking and other options available while editing cues.
9. Smart Effects
There’s also control interface that enables you to build your own effects from scratch incredibly quickly and easily.
10. The Console Surface
This video looks at the console surface and explains which functions are assigned to the various controls, how to vary these functions and how to set-up the console surface to work for your show. All of the consoles in the Vista range function identically but as you move up through the range you gain more control options.
11. The Fixture Editor
In this video we walk you through the steps required to create a profile and save it to your fixture library.